It's like taking a screenshot, but instead of an image you get an ".obj" file which you can open in almost any 3d application.
It's not that easy to use, so here is a little description:
- Install GLIntercept
- Extract OGLE
- Move the extracted directory to the plugins directory of GLIntercept
(eg. "C:\Program Files\GLIntercept0_5\Plugins\") - Rename the directory to OGLE
- Add the following lines to your "gliConfig.ini" (found in "C:\Program Files\GLIntercept0_5"):
OGLE = ("OGLE/OGLE.dll")
{
Scale = 1.0;
CaptureNormals = False;
LogFunctions = False;
ObjFileName = "ogle";
FilePerFrame = False;
TRIANGLES = True;
TRIANGLE_STRIP = True;
TRIANGLE_FAN = True;
QUADS = True;
QUAD_STRIP = True;
POLYGON = True;
} - Make sure you have these settings in the same file:
LogEnabled = True;
...
LogPerFrame
{
Enabled = True;
...
OneFrameOnly = True;
} - Copy the files "OpenGL32.dll" and "gliConfig.ini" into the directory of the programs executable you want to use (here is a list of working programs)
- Start your Application
- Press the shortcut for single frame capture (normally Ctrl-Shift-f) in the scene you want to capture
- Quit the Application and load the file "ogle.obj" in your favorite 3d program
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