Wednesday, January 25, 2006

OGLE

OGLE is an interesting tool, it can capture 3d scenes from games.
It's like taking a screenshot, but instead of an image you get an ".obj" file which you can open in almost any 3d application.

It's not that easy to use, so here is a little description:
  • Install GLIntercept
  • Extract OGLE
  • Move the extracted directory to the plugins directory of GLIntercept
    (eg. "C:\Program Files\GLIntercept0_5\Plugins\")
  • Rename the directory to OGLE
  • Add the following lines to your "gliConfig.ini" (found in "C:\Program Files\GLIntercept0_5"):
    OGLE = ("OGLE/OGLE.dll")
    {
    Scale = 1.0;
    CaptureNormals = False;
    LogFunctions = False;
    ObjFileName = "ogle";
    FilePerFrame = False;

    TRIANGLES = True;
    TRIANGLE_STRIP = True;
    TRIANGLE_FAN = True;
    QUADS = True;
    QUAD_STRIP = True;
    POLYGON = True;
    }
  • Make sure you have these settings in the same file:
    LogEnabled = True;
    ...
    LogPerFrame
    {
    Enabled = True;
    ...
    OneFrameOnly = True;
    }
  • Copy the files "OpenGL32.dll" and "gliConfig.ini" into the directory of the programs executable you want to use (here is a list of working programs)
  • Start your Application
  • Press the shortcut for single frame capture (normally Ctrl-Shift-f) in the scene you want to capture
  • Quit the Application and load the file "ogle.obj" in your favorite 3d program
[via Raphs Website]

Friday, January 13, 2006

Slashdot Nightmare

Yesterday I postet my first comment to Slashdot (second from the top). Today I had a nightmare that it got the rating (Score: -1, Redundant).

I guess I should post more often to get used to it. :)